In C#, you can create immutable objects by following a few guidelines and best practices. Immutable objects are objects whose state cannot be changed after creation, which can lead to more predictable and thread-safe code. Here's how you can create immutable objects:
Use read-only properties: Declare properties with only a getter and no setter. This ensures that the values of these properties can only be set during object initialization and cannot be changed afterward.
Initialize properties in the constructor: Set the values of the read-only properties in the constructor, either through constructor parameters or through calculated values.
Avoid exposing mutable objects: If your immutable object contains other objects, make sure these nested objects are also immutable or exposed in a read-only manner.
Here's an example of creating an immutable Person
class:
public class Person { public string FirstName { get; } public string LastName { get; } public DateTime DateOfBirth { get; } public Person(string firstName, string lastName, DateTime dateOfBirth) { FirstName = firstName; LastName = lastName; DateOfBirth = dateOfBirth; } }
In this example, the Person
class has read-only properties FirstName
, LastName
, and DateOfBirth
. The properties are initialized in the constructor, and once the object is created, their values cannot be changed.
By following this approach, you can ensure that instances of the Person
class are immutable. To modify any of the properties, you'll need to create a new instance of the Person
class.
Here's how you would use the Person
class:
public class Program { static void Main() { DateTime dob = new DateTime(1990, 5, 10); Person person = new Person("John", "Doe", dob); Console.WriteLine($"Name: {person.FirstName} {person.LastName}, DOB: {person.DateOfBirth}"); // Output: Name: John Doe, DOB: 5/10/1990 } }
Since the properties are read-only, you cannot modify them after the Person
object is created:
person.FirstName = "Jane"; // This will result in a compilation error
Remember that creating truly immutable objects is essential for ensuring thread safety, especially in multithreaded environments, where data changes should be synchronized carefully. Immutability can simplify code and make it easier to reason about the state of objects, leading to more robust and maintainable applications.
"C# create immutable class"
public class ImmutableClass { public int Property1 { get; } public string Property2 { get; } public ImmutableClass(int property1, string property2) { Property1 = property1; Property2 = property2; } }
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public readonly struct ImmutableStruct { public int Property1 { get; } public string Property2 { get; } public ImmutableStruct(int property1, string property2) { Property1 = property1; Property2 = property2; } }
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public class ImmutableWithPrivateSetters { public int Property1 { get; private set; } public string Property2 { get; private set; } public ImmutableWithPrivateSetters(int property1, string property2) { Property1 = property1; Property2 = property2; } }
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public class ImmutableWithBuilder { public int Property1 { get; } public string Property2 { get; } private ImmutableWithBuilder(int property1, string property2) { Property1 = property1; Property2 = property2; } public class Builder { private int _property1; private string _property2; public Builder SetProperty1(int value) { _property1 = value; return this; } public Builder SetProperty2(string value) { _property2 = value; return this; } public ImmutableWithBuilder Build() { return new ImmutableWithBuilder(_property1, _property2); } } }
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public class ImmutableWithCopyConstructor { public int Property1 { get; } public string Property2 { get; } private ImmutableWithCopyConstructor(int property1, string property2) { Property1 = property1; Property2 = property2; } public ImmutableWithCopyConstructor(ImmutableWithCopyConstructor original) : this(original.Property1, original.Property2) { } }
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public class ImmutableWithInitializer { public int Property1 { get; } public string Property2 { get; } private ImmutableWithInitializer() { } public ImmutableWithInitializer(int property1, string property2) { Property1 = property1; Property2 = property2; } }
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public class ImmutableWithReadOnlyCollection { public IReadOnlyList<int> Numbers { get; } public ImmutableWithReadOnlyCollection(IEnumerable<int> numbers) { Numbers = new List<int>(numbers).AsReadOnly(); } }
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public record ImmutableRecord(int Property1, string Property2);
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public class DeeplyImmutable { public int Property1 { get; } public IReadOnlyList<string> Names { get; } public DeeplyImmutable(int property1, IEnumerable<string> names) { Property1 = property1; Names = new List<string>(names).AsReadOnly(); } }
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using System.Collections.Immutable; public class ImmutableWithImmutableCollection { public ImmutableList<int> Numbers { get; } public ImmutableWithImmutableCollection(IEnumerable<int> numbers) { Numbers = ImmutableList.CreateRange(numbers); } }
System.Collections.Immutable
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